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・ Flexible brain-computer interface
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・ Flexible Endoscopic Evaluation of Swallowing with Sensory Testing
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Flexible Isometric Free Engine
・ Flexible Learning Toolbox
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Flexible Isometric Free Engine : ウィキペディア英語版
Flexible Isometric Free Engine

The Flexible Isometric Free Engine (FIFE) is an open source, cross-platform game engine written in C++ with Python scripting abilities. It is licensed under the GNU Lesser General Public License (LGPL), which allows creating independent commercial games.
Inspired by the isometric view found on Fallout and Fallout 2, it can nonetheless be used to create about any 2D game, as the ''flexible'' on the name implies. The non-tridimensional approach ensure FIFE games can run on less powerful hardware, and also simplifies framework programming and content creation.
The engine itself is an intermediary between clients and external libraries. An example of a client would be a game built on top of the engine, and OpenAL or OpenGL would be two external libraries. It is further divided into the performance-critical core and engine extensions (implemented with Python), which are bound together through SWIG wrappers.〔(FIFE: Flexible Isometric Fallout-like Engine )〕
== Features ==

* Animations
* In-game Console
* Fully skinnable Python-customizable GUI
* Lighting
* Logging
* Map Editor
* OggVorbis support
* OpenGL and SDL renderers
* TrueType and bitmap fonts
* Virtual file system

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Flexible Isometric Free Engine」の詳細全文を読む



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